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D( x )
256-(4*x^4) < 0
256-(4*x^4) < 0
256-(4*x^4) < 0
256-4*x^4 < 0
-4*x^4 < -256
-4*x^4 < -256 // * -1
4*x^4 > 256
4*x^4 > 256 // : 4
x^4 > 256/4
x^4 > 64
x^4 > 64 // ^ 1/4
abs(x) > 2*4^(1/4)
x in (-oo:-(2*4^(1/4))) U (2*4^(1/4):+oo)
x in <-(2*4^(1/4)):2*4^(1/4)>
(256-(4*x^4))^(1/4) = 0
(256-4*x^4)^(1/4) = 0
-4*x^4 = -256 // : -4
x^4 = 64
x^4 = 64 // ^ 1/4
abs(x) = 2*4^(1/4)
x = 2*4^(1/4) or x = -(2*4^(1/4))
x in { 2*4^(1/4), -(2*4^(1/4)) }
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